Arcades during their prime were the pioneer of the gaming industry. The first arcade unit that was popular was space invaders. This machine was a smash hit as it brought in so much money that it made more profit then the highest grossing movie of that year Star Wars. Arcade Machines developed greatly over the years, originally the controls were basic as it was a simple joystick with few buttons like Space Invaders. Space Invaders along with others like Pac Man showed that quality games can make money and they can be very successful.
There are now many different HCI (Human Computer Interface) that arcades use, there are racing games where you use a wheel and there are arcade games where you have to hit something. Arcades were a huge inspiration as all of the original Arcade classics such as space invaders and Donkey Kong were ported to the home console market as they proved that they could make money.
Console:
Home consoles have been around for years and they have developed a lot and they have gone through a lot of hardships. The original home market video game home console is the Magnavox Odyssey. This brought video games into peoples homes and it paved the way for future consoles such as the Atari 2600. In 1983 there was a recession in the games industry that is referred to the Video Game Crash
"The video game crash of 1983, known as Atari shock in Japan, was a massive recession of the video game industry that occurred from 1983 to 1985. Revenues had peaked at around $3.2 billion in 1983, then fell to around $100 million by 1985 (a drop of almost 97 percent)."
This crash came to be with the large influx of low quality games and clones of successful games, the game that is seen as the main culprit of this crash is ET for the Atari 2600. This game was created in only six months and on a strict deadline. This game was received poorly and lead to the crash which gave the industry a bad look which decreased sales dramaticly for all consoles. The saving grace of the Games industry was the Nintendo Entertainment System (NES). From japan this console brough high quality games which revitalized the games industry.
Consoles have developed over the years being bigger and better games out on a variety of systems from the SNES to the Play Station 4.
PC:
Modern PC's for home gaming have been around for many years, PC's for gaming grew largely after the Video game crash, the PC market was more popular in Europe and consoles like the NES were more popular in the USA. After the crash nobody wanted to buy video game console and this is where the PC shined, it marketed itself as something that can do many things other then play video games.
PC's way to play video games evolved over the years, different storage mediums were used such as Cassette Tapes, Floppy disks and CD-Roms, each held more storage space then the last and now most games are downloaded from platforms such as Steam. PC's had access to much more things then the other options during the 90's, these include RTS games, Simulators and online play.
"Home computer games became popular following the video game crash of 1983, particularly in Europe, leading to the era of the "bedroom coder". In the 1990s"
Mobile:
Mobile Gaming has had exponential growth in the last few years, with the introduction of the App store and the Play store mobile gaming is becoming more of a viable option for gamers. The recent advancements in Mobile Phones has allowed phones to be more powerful, powerful enough to play games at suitable frame rates. Mobile gaming has linked with console gaming in certain ways that would of been impossible in previous years, Games like GTA 5 have companion apps that you can use alongside the game to enhance gameplay.
Many Mobile games have been created that have been a huge success and have made lots of money. An example of this is the game Dragon Ball Z: Dokkan Battle, this is a mobile game that incorporates the Dragon Ball franchise, this proves that mobile gaming is taken serious as large companies such as Bandai-Namco are creating games for this platform.
"The launch of Apple's App Store in 2008 radically changed the market. First of all, it widened consumers' opportunities to choose where to download apps"
Television:
TV was a huge step in technology when it was released after World War Two and it gave many opportunities for future technology including video games. The first home consoles for consumers that plugged directly into the TV for people to play. Early consoles used a box that you had to screw into the TV in order to play, this was dropped early in the home console life as it was quite a hassle to unscrew your console from the TV.
TV's have changed over the years to take Gaming into mind, modern TV's have inbuilt HDMI in ports to allows modern consoles to easily plug into it and play. Also some TV's also have gaming modes which alter the lights and the intensity of the screen to easier viewing over longer play times. The sheer size of the games industry forced the TV industry to change with the gamer in mind or else it would fall behind.
"An OLED (organic light-emitting diode) is a light-emitting diode (LED) in which the emissive electroluminescent layer is a film of organic compound which emits light in response to an electric current. This layer of organic semiconductor is situated between two electrodes"
This is the timeline that I created stating events that happened with the gaming industry over the years.
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